EDH Commander League
ENTRY FEE:
Standard Fee: $6.00 and you pick any pack in Standard
Optional Fee: $X where X is $2 more for any premium pack. (i.e., $9.00 - Modern Horizons, $27.00 - Collector Pack...etc.)
PRIZES:
To be handed out at end of the League:
1st: Mini-Trophy, 1 Bundle
2nd: 5 packs
3rd: 3 packs
4th-6th: 2 packs
7th & 8th: 1 pack
RULES:
#1 Play 1 official league game a night (6pm - 10pm)
#2 League games are timed. (6pm - 10pm) Any game must start 1.5 hrs. before close
#3 Games play until finished.
#4 Commissioner has the final say on rulings.
#5 Have Fun!
Points will be gained by earning achievements.
These achievements can be earned once a season, each achievement is worth one point.
Win a game (can be earned every week)
- Control a permanent with 3 or more auras attached to it.
- Control 10 or more enchantments.
- Have 3 or more of your Constellation abilities trigger at the same time.
- Control an enchantment creature with an enchantment attached to it
- and an enchantment attached to that enchantment.
- Have 25 or more devotion to a single color.
- Have 4 or more cards escape your graveyard in a single turn.
- Control a Demigod and God of the same color.
- Control 3 or more Sagas.
- Target a creature you control with 4 or more spells in one turn.
- Have 30 or more or more creature cards in your graveyard.
- Control 3 or more permanents with ‘Temple’ in the name.
- Have an effect you control cause an opponent’s God to leave the battlefield.
- Generate 25 or more mana on a single turn.
- 1st person to destroy a creature
- Winning the game with life total less than or equal to 5
- Saving an opponent from elimination
- 1st person to eliminate a player
- Last person to die
- Casting your commander 8 or more times
- Winning the game with life total between 6 - 15
- Eliminate a player
- Control one of each type of permanent (all types of permanents)
- Get 200+ life
- Activate Level Up on a creature enough times to make it its strongest version
- Play with your hand revealed
- Do not play more than one spell each turn
- Play with your hand revealed
- Control at least 12 lands
- Control 1 or more permanents owned by each other player that started the game
- Deal 6 or more damage to yourself in 1 turn.
- Control two creatures whose total power is exactly 21
- Cast a spell or use an activated ability that causes 3 or more triggered abilities to enter the stack at the same time
- First player to have fewer than ten cards in his or her library
- Defeat a player by milling them
- First player to copy a spell or permanent of an opponent
- Cast your commander from the command zone 5 times
- Destroy another player's commander with your own
- Redirect any portion of non-combat damage or a spell directed at you to another opponent.
- Eliminate a player with commander damage.
- Equip a creature with 4 or more equipment
- Win a game with an attack from a creature that has a power and toughness equal to 1
- Eliminate a player with an attack from a creature that has a power and toughness equal to 2
- Survive after being attacked for lethal damage 3 different times.
- Control creatures with a cmc of 1, 2, 3, 4, 5, and 6
- Eliminate an opponent during other opponents turn
- Draw 10 or more cards in one turn
- Win a game by meeting a card “win the game" condition
- Kill a creature with 8 or higher toughness with combat damage
- Control at least one creature with 10 or more +1/+1 counters on them
- Control 8 or more non-token creatures of the same creature type
- Take control of a permanent that an opponent took control of from another opponent
- Control at least 40 different non-token permanents at the same time
- Have 2 or more extra combat steps in a single turn
- Control 3 or more Planeswalkers at the same time
- Control 5 or more non-land permanents that can generate mana
- Control a permanent of each color. A permanent of more than one color represents only one of the available colors. This point is awarded when the stack is empty
- Don’t take any damage or lose any life in a game
- Counter a board wipe
- Take control of an opponent’s commander
- Cast 4 or more spells in one turn
- Control 5 or more creatures with defender
- Destroy 100 or more creatures (During the
- Exile 100 or more creatures
- Summon 100 or more creatures
- Attack all starting opponents at the same time
- Have 80 cards in your hand
- Search your library 3 or more times in one turn
- Counter a counterspell
- Cast an X spell where X > 10
- Kill a player with a permanent they own
- Kill 3 or more planeswalkers in one game
- Control a basic land of each type and a permanent of each color
- Kill a creature and reanimate it on the same turn
- Control another player's turn
- Kill someone during their upkeep
- Shuffle a permanent into its owner's library
- Take an extra turn
- Look at everyone's hand in a single game
- Control a creature with power/toughness greater than 20/20
- Block with a creature that was not in play at the beginning of combat
- Counter three spells in the same turn
- Control 5 or more legendary creature cards (with different card names) at the same time